THREE TEAPOT (PROLOG)
Authors have stated that the beauty of art unique in terms of beauty, meaning andrelationship with the life of the author or artist. in producing works of art, important materials selection factors such as manufacturing costs and, most important in terms of emotional value. whereas, in the design, aspects such as viceral, behavoriol and reflective must be inpriority because it will create the perfect aesthetic value when producing a product. next, these three elements, namely (visceral, behavioral, and reflective) are important elements that if the lack of one will cause it perfect beauty.it not because they are related to each other. in
addition, the role of emotions is to shape the thinking of our action and guide in doing certain things. writer wants to improve the evaluation in the field of aesthetics as it is art that is very valuable and beneficial to society. besides, the author also holds the present age still let logic to guide their lives compared with emotional.In assessing overall cognitive and emotional cognitive psychology can help people to make better decisions, thus making a more perfect human life.
PART 1
THE MEANING OF THINGS
ATTRACTIVE THINGS WORK BETTER
THE MEANING OF THINGS
ATTRACTIVE THINGS WORK BETTER
Yet in the early 1990s, two
Japanese researchers, Masaaki Kurosu and Kaori Kashimura, claimed just that.
They studied different layouts of controls for ATMs, automatedteller machines
that allow us to perform simple banking tasks any time of the day or night. All
versions of the ATMs were identical. The Japanese found that the attractive
ones were perceived to be easier to use. In the early 1900s, Herbert Read, who
wrote numerous books on art and aesthetics, stated, "it requires a
somewhat mystical theory of aesthetics to find any necessary connection between
beauty and function," and that belief is still common today.a findings in
the study of affect and emotion. Emotions, we now know,change the way the human
mind solves problems the emotional system changes how the cognitive system
operates. So, if aesthetics would change our emotional state. most of the
research focused upon negative emotions such as stress, fear, anxiety, and
anger. Positive emotions are as important as negative ones positive emotions
are critical to learning, curiosity, and creative thought, We have long known
that when people are anxious they tend to narrowtheir thought processes,
concentrating upon aspects directly relevant to a problem. This is a useful
strategy in escaping from danger,but not in thinking of imaginative new
approaches to a problem. Results show that when people are relaxed and happy,
their thought processes expand, becoming more creative, more imaginative.These
and related findings suggest the role of aesthetics in product design,
attractive things make people feel good, which in turn makes them think more
creatively. Human beings have evolved over millions of years to function.
A effectively in the rich and complex
environment of the world. Our perceptual systems, our limbs, the motor system which
means the control of all our muscles everything has evolved to make us function
better in the world. Affect, emotion, and cognition have also evolved to
interact with and complement one another. Cognition interprets the world,
leading to increased understanding and knowledge. Human beings are, of course,
the most complex of all animals, with accordingly complex brain structures. A
lot of preferences are present at birth, part of the body's basic protective
mechanisms. But we also have powerful brain mechanisms for accomplishing
things, for creating, and for acting. We can be skilled artists, musicians,
athletes, writers, or carpenters. All this requires a much more complex brain
structure than is involved in automatic responses to the world. And finally,
unique among animals, we have language and art, humor and music. We are
conscious of our role in the world and we can reflect upon past experiences,
the better to learn; toward the future, the better to be prepared; and
inwardly, the better to deal with current activities.
The basic brain circuits,
then, are really response mechanisms: analyze a situation and respond. This
system is tightly coupled to the animal's muscles. If something is bad or
dangerous, the muscles tense in preparation for running, attacking, or
freezing.Whereas, the behavioural level in human beings is especially valuable
for well-learned, routine operations. This is where the skilled performer
excels. At the highest evolutionary level of development, the human brain can
think about its own operations. This is the home of reflection, of conscious
thought, of the learning of new concepts and generalizations about the world. Now
let's look at some examples of these three levels in action: riding a roller
coaster; chopping and dicing food with a sharp, balanced knife and a solid
cutting board; and contemplating a serious work of literature or art. These
three activities impact us in different ways. Whenever your brain detects something
that might be danger whether through
visceral or reflective processing, your affective system acts to tense muscles
in preparation for action and to alert the behavioral and reflective levels to
stop and concentrate upon the problem.
Design and for that matter,
most problem solving requires creative thinking followed by a considerable
period of concentrated, focused effort. In the first case, creativity, it is
good for the designer to be relaxed, in a good mood. Thus, in brainstorming
sessions, it is common to warm up by telling jokes and playing games. No
criticism is allowed because it would raise the level of anxiety among the
participants. This calls for an attractive, pleasant environment so that in
normal monitoring, the operators are creative and open to explore new
situations. Once some plant parameter approaches a dangerous level,however, the
design should change its stance, yielding a negative affect that will keep the
operators focused upon the task at hand.
The human brain comes ready
for language: the architecture of the brain, the way the different components
are structured and interact,constrains the very nature of language. Children do
not come into the world with language, but they do come predisposed and ready.
That is the biological part. But the particular language you learn, and the accent
with which you speak it, are determined through experience.Because the brain is
prepared to learn language, everyone does so unless they have severe
neurological or physical deficits. While designers can use this knowledge of
the brain to make designs more effective, there is no simple set of rules. The
human mind is incredibly complex, and although all people have basically the
same form of body and brain, they also have huge individual differences.
PART 2
THE MULTIPLE FACES OF EMOTION AND DESAIGN
Apart from that,in this book
is also, shows the several levels of the cognitive and emotional system visceral,
behavioral, and reflective at work, fighting among themselves. First, the most
basic visceral level responds with pleasure to seeing the well-designed leather
case and gleaming stainlesssteel instruments and to feeling their comfortable
heft. That visceral response is immediate and positive, triggering the
reflective system to think back about the past, many decades ago, "the good
old days," when my friend and I actually used those tools. The behavioral
level is about use, about experience with a product.But experience itself has
many facets: function, performance, and usability. A product's function specifies
what activities it supports, what it is meant to do if the functions are
inadequate or of no interest,the product is of little value. Performance is
about how well the product does those desired functions if the performance is
inadequate,the product fails. Of the three levels, the reflective one is the
most vulnerable to variability.Through culture, experience, education, and
individual differences. Reflective design, therefore, is about longterm relations,
about the feelings of satisfaction produced by owning,displaying, and using a
product. here
are three levels of product features visceral design, behavioral design, fun, andeffective use of their own design reflects the image and satisfaction of artis must be request form must know the meaning of the products.
In addition, by using existing koputer kemudan was able to expand the business market, as well as use the android and assisted by advertising.for example, coca-cola company Pepsi n can expand into markets around the world. Wants are
determined by culture, by advertising, by the way one views oneself and one's
self-image. in producing a product, we must meet the needs of customers to meet market demandso that the products be produced with high quality and market demand. The reflective
design of today's games projects a product image that is consistent with the
sleek powerful appearance of the console and the fast reflexes required of the
player. This has to be changed.Advertisements should promote the device as a
learning and educational tool for people of all ages.
PART
3
THREE
LEVEL OF DESAIGN:VECERAL,BEHAVIORAL AND REFLECTIVE
there is a bar shop has adorned the walls of his shop with art patterns. lit frosted glass to beautify the environment in which strategic.shelf program adds beauty.selain environment, there is order a glass of water to form colour game as an art. Package designers
and brand managersare looking beyond graphic elements or even the design as awhole
to forge an emotional link between consumers and brands.The selling of premium
bottled water in major cities of the world. Visceral design is what nature
does. We humans evolved to coexist in the environment of other humans, animals,
plants, landscapes, weather,and other natural phenomena. As a result, we are
exquisitely tuned to receive powerful emotional signals from the environment
that get interpreted automatically at the visceral level. designers want
their colleagues to recognize them as imaginative, creative,and deep, making
something ,pretty, or ,cute, or ,fun, is not well accepted. But there is a
place in our lives for such things, even ifthey are simple.You can find
visceral design in advertising, folk art and crafts, and children's items.
Because
visceral design is about initial reactions, it can be studied quite simply by
putting people in front of a design and waiting forreactions.
Effective visceral design requires the
skills of the visual and graphic artist and the industrial engineer. Shape and
form matter. The physical feel and texture of the materials matter. Heft
matters. Visceral design is all about immediate emotional impact. It has to
feel good,look good. Behavioral design behavioral design is all about
use. Appearance doesn't really matter.rationale doesn't matter. Performance
does. This is the aspect of design that practitioners in the usability
community focus upon. never considered that it was possible to do things
better. Standard cylindrical batteries are excellent examples of poor
behavioral design,of a failure to understand the problems facing people who
must figure out just which orientation is required for each device moreover in the
face of warning labels that point out that the equipment might be damaged if
the batteries are inserted incorrectly.
The virtual worlds of software are worlds
of cognition: ideas andconcepts presented without physical substance. Physical
objects involve the world of emotion, where you experience things, whether the
comfortable sensuousness of some surfaces or the grating, uncomfortable feel of
others. Although software and computers have become indispensable to daily
life, too much adherence to the abstraction. hus, a company that
goes outof its way to assist and help disgruntled customers can often turn them
into its most loyal fans.
conclusion, this
book tells us about his experience of many around and have
a significant impact on community.besides, there are also elements
and aesthetic value in the design * Design can be
taken for the use as a reference.
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